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Digital

Power to the Pixel

Presented by Brisbane Powerhouse

Forget high definition, it’s time to celebrate every pixel that got us there in the first place! Inspired by retro games and technology, Power to the Pixel is a visual art exhibition that highlights this nostalgic art style in contrast with our digitally advanced world, bringing those small details to focus!

Showcasing of some of the best pixel artists in the world, Power to the Pixel will feature works that explore unique realms and characters in the varying styles of pixel art. Co-curated by Brisbane local, Wren Brier who has worked on projects such as Jetpack Joyride and Fruit Ninja, this exhibition is sure to pack a pixel shaped punch.

Whether you get in close and see every pixel, or step back and see the whole picture, this visual art exhibition will have you reliving the good ol’ days of pixel animation and gaming art.

Image: Paul Robertson

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More Info

Co-Curator + Artist in exhibition

Wren Brier (AU based)

Wren Brier has been working as a game artist in the Brisbane games industry for over half a decade. Notable titles Wren has contributed to include Jetpack Joyride and Fruit Ninja. She is now a freelance artist and independent developer working on her first indie title, Unpacking.

http://www.wrenegade.info/
https://twitter.com/Wrenegadey
https://www.facebook.com/wrenebrier/

Exhibiting Artists

Paul Robertson (AU based ) 

Paul Robertson is a pixel artist based in Melbourne. He is inspired by video games, Japanese animation, 80s action movies, horror movies, maths, physics, geometry, fractals, frogs, and cats.

https://twitter.com/probzz | https://www.instagram.com/probzzzz/

Jubilee (US based )

Jubilee is a mid-twenties pixel artist who grew up mostly playing games like Fire Emblem and Pokemon that heavily relied on pixel art. Seeing it as pixel art everywhere, Jubilee always had the desire to try it and has since created countless works in this genre of art. Inspired by a deep love of nature and in particular scenery involving clouds, sunsets, and the moon, much of their work involves this. Drawing for Jubilee is mostly a stress relief, and they take great pleasure in being able to zone out and create things people enjoy!

https://twitter.com/16pxlhttps://www.instagram.com/8pxl_

Lu Nascimento (UK based )

Lu Nascimento is a Brazilian professional Pixel Artist and Concept Artist currently working at Chucklefish LTD in London, UK. Lu studied Game production at Bento Quirino, Audiovidual Production (focused on animation) at Senac University in Brazil, and Concept art at Imaginism's in-House Workshop in Canada. Lu’s work experience spans across various creative spheres, like Graphic Design and Animation, but for the past 4 years her current focus is in 2D Game Art.

http://viiolaceus.tumblr.com/ | https://twitter.com/viiolaceus | https://www.instagram.com/viiolaceus/

Bruno Moraes (Brazil based)

Bruno Moraes lives in Brazil and works as a freelance illustrator, specializing in pixel art. Fascinated by astronomy and science fiction, he likes to draw characters traveling through space (because he can't do it himself, unfortunately).

https://www.facebook.com/brunopixels/ | http://brunopixels.tumblr.com/ | https://twitter.com/brunopixels

Gary J Lucken (UK based)

Gary J Lucken produces a unique brand of colourful artwork heavily influenced by videogames, toys, and pop culture. Currently based in the United Kingdom, Gary has worked for many clients including BBC, Disney, Maker Studios, Mojang, UsTwo, Song, Edge magazine, Wired, GQ, Dorling Kindersley, Kano and many more. Gary has also worked on Videogames for Nintendo WiiU, Sony PSP, PSVR and PC.

http://www.armyoftrolls.co.uk/wordpress/  


Gustavo Viselner (Israel based)

Gustavo Viselner was born in Buenos Aires, Argentina and raised in Israel. Gustavo Spent four years studying animation in Bezalel Academy of Arts and Design and in the School of Visual Arts in New York City. Currently he spends his time as a freelance illustrator and is an Art Director in a social games company, but his main passion is pixel art.

https://www.instagram.com/pixelgustavo/?hl=en | https://twitter.com/pixelgustavo?lang=en

About the Venue

Common Questions

How do I get to Brisbane Powerhouse?
See our Getting Here page.

Is parking available?
There is limited free-of-charge, all-day, on-site car parking at Brisbane Powerhouse. If you are travelling by car, please arrive early to secure a park. Additional free parking is available in New Farm Park accessible via our link road, which is opened after 5pm on performance days.

What time should I arrive?
It's best to arrive at least 30-40 minutes before the show start time to find a car park, pick up your tickets at box office and make your way to the venue. The doors of the venue will open approximately 10-15 minutes prior to show time.

Where do I pick up my tickets?
Tickets will be available for pick up from Box Office 60 minutes prior to show time.

Is there food and drink available

Brisbane Powerhouse has two on-site restaurants. More information can be found on our Eat + Drink page.

See more common questions and learn everything you need to know about your visit to Brisbane Powerhouse on our FAQ page.

Get the most out of your visit

See an exhibition
See the world for free with awe-inspiring visual art from just about everywhere. Make sure you don’t miss anything – explore all of the foyers on the main and bottom floors. See what's on.

Explore New Farm Park
Brisbane Powerhouse is located next to the beautiful New Farm Park, one of Brisbane’s most popular and much loved recreational facilities. Pack a picnic, smell the roses in the garden, play a game of tennis, let the kids loose in the playground, enjoy a coffee, or just sit back and take in the sunshine.

Accommodation
Brisbane Powerhouse recommends The JohnsonTryp Hotel, and The Fantauzzo.